Building onto Skyrim: Week 4
Doubling the size of this level led to a complete overhaul, and, thus, quite an extra workload. In many ways, I was redoing most everything I had done with repurposing old areas and developing new. So many parts I had built had to be removed, re-created, and reimplemented; this is why you prototype first. But I've caught up to where I left off originally, and am now going through lighting.
There isn't a whole lot of conclusion I've come up with when it comes to lighting, much of it I'm fairly new at when it comes to more enclosed spaces. However: I have a couple of screenshots!